An O'Reilly game development programming and game design textbook by David M. Bourg and Glenn Seeman.
(AI for Game Developers by David M. Bourg and Glenn Seeman, 2004. Page 30)
An O'Reilly game development programming and game design textbook by David M. Bourg and Glenn Seeman.
(AI for Game Developers by David M. Bourg and Glenn Seeman, 2004. Page 30)